The Sampah's Blog

Computer Organization and Architecture

Posted on: June 13, 2010

-  Arsitektur I/O  : Sebuah sistem komputer yang merupakan antar muka ke dunia luar.

Fungsi Utama Modul I/O

-  Antarmuka ke prosesor dan memori melalui sistem bus

-  Antarmuka ke satu atau lebih perangkat periperal dengan link data yang sesuai.

3 Kategori Perangkat Eksternal

-  Human readable

  • Screen, printer, keyboard

-  Machine readable

  • Disk, sensor, dll

-  Communication

  • Modem
  • Network Interface Card (Kartu Jaringan)

I/O Module Function

-  Kontrol & Timing

-  Komunikasi Prosesor

-  Komunikasi Device/Perangkat

-  Data Buffering

-  Deteksi Kesalahan

I/O Steps

-  CPU checks I/O module device status

-  I/O module returns status

-  If ready, CPU requests data transfer

-  I/O module gets data from device

-  I/O module transfers data to CPU

-  Variations for output, DMA, etc.

I/O Module Decisions

-  Hide or reveal device properties to CPU

-  Support multiple or single device

-  Control device functions or leave for CPU

-  Also O/S decisions

  • e.g. Unix treats everything it can as a file

Input Output Techniques

-  Programmed

-  Interrupt driven

-  Direct Memory Access (DMA)

Programmed I/O

-  CPU has direct control over I/O

  • Sensing status
  • Read/write commands
  • Transferring data

-  CPU waits for I/O module to complete operation

-  Wastes CPU time

Programmed I/O – detail

-  CPU requests I/O operation

-  I/O module performs operation

-  I/O module sets status bits

-  CPU checks status bits periodically

-  I/O module does not inform CPU directly

-  I/O module does not interrupt CPU

-  CPU may wait or come back later

I/O Commands

-  CPU issues address

  • Identifies module (& device if >1 per module)

-  CPU issues command

  • Control – telling module what to do

▪       e.g. spin up disk

  • Test – check status

▪       e.g. power? Error?

  • Read/Write

▪       Module transfers data via buffer from/to device

Addressing I/O Devices

-  Under programmed I/O data transfer is very like memory access (CPU viewpoint)

-  Each device given unique identifier

-  CPU commands contain identifier (address)

I/O Mapping

-  Memory mapped I/O

  • Devices and memory share an address space
  • I/O looks just like memory read/write
  • No special commands for I/O

▪       Large selection of memory access commands available

-  Isolated I/O

  • Separate address spaces
  • Need I/O or memory select lines
  • Special commands for I/O

▪       Limited set

Interrupt Driven I/O

-  Overcomes CPU waiting

-  No repeated CPU checking of device

-  I/O module interrupts when ready

Interrupt Driven I/O Basic Operation

-  CPU issues read command

-  I/O module gets data from peripheral whilst CPU does other work

-  I/O module interrupts CPU

-  CPU requests data

-  I/O module transfers data

CPU Viewpoint

-  Issue read command

-  Do other work

-  Check for interrupt at end of each instruction cycle

-  If interrupted:-

  • Save context (registers)
  • Process interrupt

▪       Fetch data & store

-  See Operating Systems notes

Design Issues

-  How do you identify the module issuing the interrupt?

-  How do you deal with multiple interrupts?

  • i.e. an interrupt handler being interrupted

Identifying Interrupting Module

-  Different line for each module

  • PC
  • Limits number of devices

-  Software poll

  • CPU asks each module in turn
  • Slow

-  Daisy Chain or Hardware poll

  • Interrupt Acknowledge sent down a chain
  • Module responsible places vector on bus
  • CPU uses vector to identify handler routine

-  Bus Master

  • Module must claim the bus before it can raise interrupt
  • e.g. PCI & SCSI

Multiple Interrupts

-  Each interrupt line has a priority

-  Higher priority lines can interrupt lower priority lines

-  If bus mastering only current master can interrupt

Example – PC Bus

-  80×86 has one interrupt line

-  8086 based systems use one 8259A interrupt controller

-  8259A has 8 interrupt lines

Sequence of Events

-  8259A accepts interrupts

-  8259A determines priority

-  8259A signals 8086 (raises INTR line)

-  CPU Acknowledges

-  8259A puts correct vector on data bus

-  CPU processes interrupt

PC Interrupt Layout

ISA Bus Interrupt System

-  ISA bus chains two 8259As together

-  Link is via interrupt 2

-  Gives 15 lines

  • 16 lines less one for link

-  IRQ 9 is used to re-route anything trying to use IRQ 2

  • Backwards compatibility

-  Incorporated in chip set

ISA Interrupt Layout


Direct Memory Access

-  Interrupt driven and programmed I/O require active CPU intervention

  • Transfer rate is limited
  • CPU is tied up

-  DMA is the answer

DMA Function

-  Additional Module (hardware) on bus

-  DMA controller takes over from CPU for I/O

DMA Operation

-  CPU tells DMA controller:-

  • Read/Write
  • Device address
  • Starting address of memory block for data
  • Amount of data to be transferred

-  CPU carries on with other work

-  DMA controller deals with transfer

-  DMA controller sends interrupt when finished

DMA Transfer Cycle Stealing

-  DMA controller takes over bus for a cycle

-  Transfer of one word of data

-  Not an interrupt

  • CPU does not switch context

-  CPU suspended just before it accesses bus

  • i.e. before an operand or data fetch or a data write

-  Slows down CPU but not as much as CPU doing transfer

DMA Configurations


I/O Channels

-  I/O devices getting more sophisticated

-  e.g. 3D graphics cards

-  CPU instructs I/O controller to do transfer

-  I/O controller does entire transfer

-  Improves speed

  • Takes load off CPU
  • Dedicated processor is faster

Interfacing

-  Connecting devices together

-  Bit of wire?

-  Dedicated processor/memory/buses?

-  E.g. SCSI, FireWire

Small Computer Systems Interface (SCSI)

-  Parallel interface

-  8, 16, 32 bit data lines

-  Daisy chained

-  Devices are independent

-  Devices can communicate with each other as well as host

SCSI

-  Early 1980s

-  8 bit

-  5MHz

-  Data rate 5MBytes.s-1

-  Seven devices

  • Eight including host interface

-  1991

-  16 and 32 bit

-  10MHz

-  Data rate 20 or 40 Mbytes.s-1

SCSI Bus Phases


Configuring SCSI

-  Bus must be terminated at each end

  • Usually one end is host adapter
  • Plug in terminator or switch(es)

-  SCSI Id must be set

  • Jumpers or switches
  • Unique on chain
  • 0 (zero) for boot device
  • Higher number is higher priority in arbitration

IEEE 1394 FireWire

-  High performance serial bus

-  Fast

-  Low cost

-  Easy to implement

-  Also being used in digital cameras, VCRs and TV

FireWire Configuration

-  Daisy chain

-  Up to 63 devices on single port

  • Really 64 of which one is the interface itself

-  Up to 1022 buses can be connected with bridges

-  Automatic configuration

-  No bus terminators

-  May be tree structure

FireWire 3 Layer Stack

-  Physical

  • Transmission medium, electrical and signaling characteristics

-  Link

  • Transmission of data in packets

-  Transaction

  • Request-response protocol

FireWire – Physical Layer

-  Data rates from 25 to 400Mbps

-  Two forms of arbitration

  • Based on tree structure
  • Root acts as arbiter
  • First come first served
  • Natural priority controls simultaneous requests

▪       i.e. who is nearest to root

  • Fair arbitration
  • Urgent arbitration

FireWire – Link Layer

-  Two transmission types

  • Asynchronous

▪       Variable amount of data and several bytes of transaction data transferred as a packet

▪       To explicit address

▪       Acknowledgement returned

  • Isochronous

▪       Variable amount of data in sequence of fixed size packets at regular intervals

▪       Simplified addressing

▪       No acknowledgement

Foreground Reading

-  Check out Universal Serial Bus (USB)

-  Compare with other communication standards e.g. Ethernet

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